Category: Storytimes
-
Art? Can It Be Defined?
After our last episode, where someone tried to say a whole medium could not be art, we try to talk around what art is then. I say talk around because art itself is too big and too amorphous to allow itself to be defined in many ways. That’s not going to stop us from talking…
-
Roger Ebert’s Mess
In 2005 sometime, I can’t find the original reference, Roger Ebert publicly claimed that video games could never be art. I fell down a rabbit hole about all this in the summer of 2022. I dragged the kids into it with me. 😉 One of the results is the existence of Collab Not Multiplayer. Roger…
-
Grim Fandango
Welcome to our 20th episode of Collab Not Multiplayer!! This time we celebrate the timeless classic, adventure puzzle game Grim Fandango! Grim Fandango was originally released on October 30th, 1998 so we just happened to have this game in our queue of topics to discuss at its anniversary! Originally published by Lucas Arts and now…
-
The Legend of Zelda: Tears of the Kingdom
Hello! Welcome to another episode of Collab Not Multiplayer. This episode we have a lighthearted discussion relaying our experiences playing TLZ: Tears of the Kingdom by, Nintendo. Listen on YouTube or Spotify. We discuss our adventures and joys of playing in this open world sandbox of the most playful kind. *****Memes***** Thank you for listening/joining…
-
Outer Wilds August: Religion
****** SPOILER WARNING FOR OUTER WILDS AND ECHOES OF THE EYE DLC. YOU HAVE BEEN WARNED***** Welcome back to Outer Wilds August here at Collab Not Multiplayer! This is our final episode of the series…. Religion. Religion is a hard topic to cover and this was a hard episode to make. I couldn’t pass it…
-
Outer Wilds August: Fear
How We Deal with Being Afraid Welcome back to Collab Not Multiplayer: Outer Wilds August!This episode looks into the dark corners of fear as a theme and how it can drive deep storytelling and narrative. Outer Wilds, developed by, Mobius Digital, and published by, Annapurna Interactive is again the focus of our episode. Listen on…
-
Outer Wilds August: DLC Echoes of the Eye
Welcome back to Outer Wilds August. In this our 15th episode we thoroughly explore the nature of Echoes of the Eye and discuss how it works as a DLC (Amazing!) and that devolves into themes and storytimes. It like Echoes, is a wild ride! Outer Wilds and its DLC Echoes of the Eye are available…
-
Achievements:
Beyond the Game In this our 13th episode of CNM we deep dive into the often meta world of achievements. What do they add to the experience? We launch into an overview discussion of the myriad ways achievements enhance or distract from the act of playing. Listen on Youtube and Spotify. Episode Notes: We discuss…
-
Open Worlds: Player’s Choice
Welcome to Collab Not Multiplayer’s 11th episode discussing the ways we as players interact with open worlds. We tell stories about how the world engages us but often at the cost of character immersion and/or story. This doesn’t have to be a bad thing! Listen on Youtube or Spotify. Open worlds have to depend on…
-
Minecraft
For our fourth episode, we go back in time and tell stories about our journey with Minecraft. How has it changed over the years and what lasting impact has it had on us as gamers. Listen to this episode on Youtube here and Spotify here. Even if you live under a rock, you have probably…

